Ross Wilkinson's Online Portfolio |
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Name Ross WilkinsonAbout I recently graduated with a degree in animation and am looking to begin my career within the 3D industry. I am keen to work in either Post Production or Games as a 3D modeller and texture artist. I can work using both NURBS or polygons and produce models with clean geometry. Also have a good sense of topology flow. Am experienced in UV mapping with good texturing skills using bump, specular, normal, and displacement maps. Software Knowledge consists of - Windows, Linux, Maya 8.5, Mudbox, Softimage XSI, Adobe Photoshop, Adobe Flash, Adobe After Effects, Adobe Premiere. I am an active team player quick to establish rapport with clients and colleagues and can communicate well with people on all levels. I relish the challenge of working within a busy, demanding work environment. |
Location Sidcup, Kent
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